A palestra “Psychology of Game Design” será igualmente dada por John E. Williamson (VR producer/designer project manager, SAIC, Seattle, EUA) no dia 23 de abril, às 11h.
A realização deste evento é apoiada pela Embaixada dos E.U.A. em Portugal (IST/American Corner), no âmbito do memorando de entendimento estabelecido com o Técnico.
Resumo/Abstract:
How do game companies manipulate you into spending more money just by their menu design? How can you make your game characters more attractive? What is in a great game that makes us say “just one more round?” Is there a link between violent video games and violence? (Spoiler alert: no) All of these questions and more will be addressed in this lecture.
Local: Sala 0.65, sala polivalente do Campus Taguspark.